Take-Two Interactive Software Inc. is one of the leading global companies in the technology sector, founded in 1993 by American entrepreneur Ryan Brant.
Operating within the software industry, the company is engaged in the development, publishing, and distribution of video games.
Recognized for its focus on premium game development, advanced graphics, and immersive experiences, Take-Two operates through a network of strategic subsidiaries.
Among its key labels are Rockstar Games, known for the critically acclaimed Grand Theft Auto (GTA) and Red Dead Redemption franchises, and 2K Games, which manages popular series such as NBA 2K, Borderlands, BioShock, and Civilization.
In 2022, Take-Two expanded its presence in the mobile gaming market through the acquisition of Zynga, enhancing its footprint in casual and social gaming.
With operations across major global markets, Take-Two distributes its games on multiple platforms, including consoles, PCs, and mobile devices.
The company maintains development studios and commercial offices across North America, Europe, and Asia.
Take-Two’s business model combines the release of major AAA titles with digital monetization through downloadable content (DLCs), microtransactions, and online gaming services.
The company has also strengthened its portfolio with innovations in subscription services and live-service games, aligning itself with evolving trends in the digital entertainment industry.
History and Founding of Take-Two Interactive Software Inc.
Take-Two Interactive Software Inc. was founded in 1993 in New York with the goal of creating and publishing innovative video games for the global market.
A key milestone occurred in 1998, when the company acquired BMG Interactive, the studio responsible for developing Grand Theft Auto (GTA).
Following this acquisition, Take-Two established Rockstar Games, which turned the GTA franchise into one of the most successful and influential series in gaming history, cementing Take-Two’s reputation as a major player in the industry.
Over the following years, the company expanded its portfolio with the creation of 2K Games in 2005, which went on to produce major titles such as NBA 2K, BioShock, and Borderlands.
In 2018, Take-Two released the highly anticipated Red Dead Redemption 2, which achieved both commercial success and critical acclaim, further strengthening the company’s leadership in the premium gaming segment.
In 2022, Take-Two completed its $12.7 billion acquisition of Zynga, marking its definitive entry into the mobile and social gaming markets.
This acquisition was the largest in the company’s history and reinforced its strategy of platform diversification and audience expansion.
Between 2020 and 2024, Take-Two increased its investments in new franchises, live-service games, and emerging technologies, adapting its business model to the digital consumption landscape.
Today, Take-Two Interactive remains one of the leading forces in the global digital entertainment industry.
Additional Information
The Company Take-Two Interactive Software Inc. (United States), is listed on Nasdaq with a market cap of $ 43.56 Billions, having an equity of $ 3.43 Billions.
With a total of 6.495 employees, the company is listed in the sector of Technology and categorized in industry of Software.
In the last 12 months the Company had a revenue of $ 6.22 Billions, which generated a loss in the amount of $ -4.00 Billions.
As for its main indicators, the Company has a P/E ratio of -10.90, a P/BV ratio of 12.69 and in the last 12 months the Company did not pay dividends.
The Company is traded internationally through the ticker TTWO.